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400 400
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Town Hall
Your Town Hall serves as your main base of operations in the area. Its primary purpose is the training of Peasants for wartime employment, but it is also used as a depot for storing collected resources, and as a centre for town planning - including the placement of roads and walls.
Trains:
Peasant
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Builds:
Roads
Walls
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Provides:
+5 Population
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500 300
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Farm
The Farm is a vital part of any community, providing foodstuffs and supplies to support your growing town and army.
Provides:
+5 Population
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600 500
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Barracks
Necessary for the defence of any community, the Barracks is where the people of Azeroth come to be trained for war. It serves as the recruitment and equipment centre for Footmen, Archers, and Knights, as well as a construction yard for your Trebuchets.
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600 500
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Lumber Mill
Lumber Mills process the raw wood your Peasants harvest from the surrounding forests for use in constructing buildings and developing ranged weapons. It serves as an upgrade centre for your Archers and Trebuchets.
Upgrades:
Improved Arrow Fletching
Improved Arrow Shafts
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900 400
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Blacksmith
The Blacksmith creates and tempers the weapons your melee forces will need in order to take the fight to the Orcs. It is required for the training of more highly-skilled soldiers, and allows you to upgrade the materiel your army carries to war.
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1000 400
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Stables
The Stable provides accomodations for the horses needed by the Knights of Azeroth. As well, it serves as a breeding facility, in order to improve the horse stock and increase the efficiency of the Knight.
Upgrades:
Faster Bred Horses
Stronger Bred Horses
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900 500
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Church
The Church of the Holy Light establishes these small parishes in frontier and wartime towns to keep the faith among the people of Azeroth. With a Church you may enlist the aid of the Clerics of Northshire Abbey, and aid them in their holy studies.
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900 2000
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Arcane Tower
The Arcane Tower serves as a retreat for the mysterious and secretive non-secular students of the arcane arts. When you require the services of a Conjurer, or you wish to delve into deeper and more dangerous magics, you will come here.
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